Get started fast!
To follow MGF you will need nothing more than PC literacy - you do not already need to be a programmer or IT professional! From there, start at Volume 1, Issue 1 or jump into a later Issue if you feel ready.
FEATURED GAME
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To follow MGF you will need nothing more than PC literacy - you do not already need to be a programmer or IT professional! From there, start at Volume 1, Issue 1 or jump into a later Issue if you feel ready.
MGF ISSUES are organised into VOLUMES. All of our content makes use of software & tools that are available for free.
VOLUMES
Each Volume (ARCHIVE) completes with a fully finished playable game that will work on Windows, Mac, Linux and can even be run in a Web Browser! Each Volume targets a specific game genre.
ISSUES
Each Issue (TUTORIAL) has a purpose and point. You will always see progress in the development of your game. Issues are short and snappy, as they should be, backed up by video, audio and imagery where necessary.
LEARN TO PROGRAM
Our focus will always be games but the skills taught are very transferable. You will learn computer programming and software engineering using little more than a text editor, the Python programming language and the Panda3D game engine. We have chosen Python because it has been used successfully (and commercially) for games, business applications, web applications and most any application you can think of! It's also a 'great first language' for anyone wanting to learn programming.
Python source code/game assets are licensed under a Creative Commons Attribution 3.0 Unported License.
Issue/Volume text/media is licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Permissions beyond the scope of this license may be available at http://www.flatcoder.co.uk.