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To follow MGF you will need nothing more than PC literacy - you do not already need to be a programmer or IT professional! From there, start at Volume 1, Issue 1 or jump into a later Issue if you feel ready.
FEATURED GAME
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game development Archive
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ISSUE 7: Do you read me, HAL?
Posted on February 28, 2011 | No CommentsTime to add some Artificial Intelligence! We'll be giving the bad guys pursue, engage, flyby and flee behaviours. How do we do this without all bad guys behaving identically? Smoke and mirrors or a ghost in the machine...? -
ISSUE 3: Lights, Action, Camera!
Posted on November 24, 2010 | No CommentsWelcome back! In this issue you will learn how to add controls to your game to control the player along with adding a sky, some fog, some lighting and basic camera control. -
ISSUE 1: The one hour 3D world
Posted on October 31, 2010 | No CommentsIn Issue 1 we will guide you through the creation of a Virtual World, the basis of your new game upon which everything else relies. Ready? Onwards...