It has been over 10 years since Issue 7! This is a real testament to the now 2 decade old Panda3D game engine. It’s still out there, still maintained, and all of the code in prior issues still works to this day! Lets crack on and complete our arcade shooter game.
Welcome back! In this issue you will learn how to add a sky to your game, add some lighting and some fog. You will create controls for your player and be able to fly around your 3D world, barrel roll, loop-the-loop and more! We’ll also dip into how the camera works and how to control it while also explaining how positioning and transformations work. With a further snippet on performance tuning there’s a lot to cover, so away we go…!